Etymology Game

For the discussion of language mechanics, grammar, vocabulary, trends, and other such linguistic topics, in english and other languages.

Moderators: gmalivuk, Moderators General, Prelates

FlatAssembler
Posts: 8
Joined: Fri Oct 27, 2017 7:42 pm UTC

Etymology Game

Postby FlatAssembler » Sat Dec 16, 2017 2:20 pm UTC

I've decided to try to make a web game about etymology:
http://flatassembler.000webhostapp.com/etymologist.html
What do you think about it? Is it worth to continue developing it?
Does my algorithm for simulating the evolution of languages produce convincing results? If not, why?

User avatar
Zohar
COMMANDER PORN
Posts: 7745
Joined: Fri Apr 27, 2007 8:45 pm UTC
Location: Denver

Re: Etymology Game

Postby Zohar » Sat Dec 16, 2017 7:48 pm UTC

As someone who doesn't know anything about linguistics that looks incredibly unclear. The instructions are long and convoluted, and I have no idea how to solve the "riddles".
Mighty Jalapeno: "See, Zohar agrees, and he's nice to people."
SecondTalon: "Still better looking than Jesus."

Not how I say my name

FlatAssembler
Posts: 8
Joined: Fri Oct 27, 2017 7:42 pm UTC

Re: Etymology Game

Postby FlatAssembler » Sun Dec 17, 2017 8:19 am UTC

Excellent suggestion! I'll add some examples. It's a lot easier to do now than it would have been if I had already finished the graphic interface.

How about those examples:
Part #1: Choose the correct cognate to "twig":
A) sonne
b) bett
c) zweig
The solution is c), because English 't' in the beginning of a word corresponds to German 'z', and not to 's' or 'b'.
Part #2: Let's say we have words "ten", "zehn", "two" and "zwei". The words "ten" and "two" belong to English while the words "zehn" and "zwei" belong to German, because English 't' in the beginning of a word corresponds to German 'z'.
Part #3: Let's say we have rules "0[ t ]>z" and "V[ b ]V>v". The first one belongs to German (English 't' in the beginning of a word corresponds to German 'z'), while the second one belongs to English, because in English, 'b' between two vowels turns to 'v' (compare, for example, German "haben" and English "have" or German "geben" and English "give").

User avatar
Zohar
COMMANDER PORN
Posts: 7745
Joined: Fri Apr 27, 2007 8:45 pm UTC
Location: Denver

Re: Etymology Game

Postby Zohar » Mon Dec 18, 2017 2:56 am UTC

You talk in the game that the language is invented - why would I try to use any real-world knowledge I might have from German in order to solve it? The instructions are very unclear in that regard, and your example doesn't help much. It's obvious you have a good idea about what you're trying to achieve, but you haven't found a way yet to communicate that to your audience.
Mighty Jalapeno: "See, Zohar agrees, and he's nice to people."
SecondTalon: "Still better looking than Jesus."

Not how I say my name

FlatAssembler
Posts: 8
Joined: Fri Oct 27, 2017 7:42 pm UTC

Re: Etymology Game

Postby FlatAssembler » Tue Dec 19, 2017 7:46 pm UTC

I am not asking people to use their knowledge of German to solve the puzzles, I am explaining how to solve the puzzles using the languages that are familiar to the players. It's much better to use English and German as examples than, let's say, English and Croatian (which is my native language), don't you think?

User avatar
Zohar
COMMANDER PORN
Posts: 7745
Joined: Fri Apr 27, 2007 8:45 pm UTC
Location: Denver

Re: Etymology Game

Postby Zohar » Tue Dec 19, 2017 7:50 pm UTC

I don't know what's better or worse - I'm not a game designer. I just know I, at least, didn't get it.
Mighty Jalapeno: "See, Zohar agrees, and he's nice to people."
SecondTalon: "Still better looking than Jesus."

Not how I say my name

FlatAssembler
Posts: 8
Joined: Fri Oct 27, 2017 7:42 pm UTC

Re: Etymology Game

Postby FlatAssembler » Sun Feb 04, 2018 3:18 pm UTC

Anyway, the game has been updated quite a few times since I last posted here. The whole game is now playable in the graphic interface and I have tried to make the examples more clear. I don't think I'd be able to add anything complicated to it though, I can barely manage the 2000 lines of code it has now.


Return to “Language/Linguistics”

Who is online

Users browsing this forum: No registered users and 7 guests