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JayDee wrote:I had such fond memories of the controls from Goldeneye / Perfect Dark. Then I tried to play them again last year. Could not remember, could not figure out. I'm sure I could wrestle with it and learn again for a couple of hours, but screw that.
But I prefer the console experience of my huge HD screen, immersive sound from my awesome soundsystem all experienced from the the comfort of my huge comfy couch hunched over either my Dualshock3 or Xbox360 controller. I spend enough hours in the office using the mouse and keyboard double team at my desk; the last thing i want to do is assume the position for my lesiure pursuits. [ooo errr missus].....
Sure, or I could just pick up a joypad. Wow, how easy was that? For me, the difference is barely noticeable in most games. I've played through HL2 with both keyboard and mouse and a joypad, and had just as much fun both times, and never missed the relative accuracy of the mouse.But I prefer the console experience of my huge HD screen, immersive sound from my awesome soundsystem all experienced from the the comfort of my huge comfy couch hunched over either my Dualshock3 or Xbox360 controller. I spend enough hours in the office using the mouse and keyboard double team at my desk; the last thing i want to do is assume the position for my lesiure pursuits. [ooo errr missus].....
Wireless keyboard and mouse, some sort of stiff article to place them on (like a board) on your lap, most HD TV's I've seen have multiple video inputs.....
/just sayin'
cypherspace wrote: It's funny that no mouse/keyboard users comment on the relative accuracy of the keyboard for movement. WASD is a digital movement system and a joypad's analogue, so it's more accurate.
Could be because movement in your average FPS isn't like trying to land a plane.. digital movement is usually all that's required, though analog movement would be nice for games that reward you being slow/sneaky. When Flat-Out Running and Imprecise Movement is rewarded and slower, precise movement punished (Getting to cover quicker, no reward for stealthy movement beyond "Don't be seen", absence of precise jumping/cliffhanger puzzles) you really don't need analog movement. Or that's how I see it.cypherspace wrote:It's funny that no mouse/keyboard users comment on the relative accuracy of the keyboard for movement. WASD is a digital movement system and a joypad's analogue, so it's more accurate.
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SexyTalon wrote:Wireless keyboard and mouse, some sort of stiff article to place them on (like a board) on your lap, most HD TV's I've seen have multiple video inputs.....
/just sayin'
I agree that analogue movement isn't really necessary, but my point is that neither is the extra accuracy the mouse gives you. It's a nice thing to have, but it's far from essential.SexyTalon wrote: When Flat-Out Running and Imprecise Movement is rewarded and slower, precise movement punished (Getting to cover quicker, no reward for stealthy movement beyond "Don't be seen", absence of precise jumping/cliffhanger puzzles) you really don't need analog movement. Or that's how I see it.
Anyway, Cypherspace, assuming I understand what you're saying correctly... you are the aformentioned person I've never met.. that is, a person who's played FPS with both a keyboard&mouse and a gamepad and prefers a gamepad?
If so, I'm genuinely curious as to the whys of it. Secondarily, I suppose I'd be useful to know which one you picked up first.
Yes, it probably would if you could incorporate enough buttons onto the nunchuk.Good point. So do you think that the best overall might be something like a mouse + Wii nunchuck? I could get on board with that.
cypherspace wrote:I agree that analogue movement isn't really necessary, but my point is that neither is the extra accuracy the mouse gives you. It's a nice thing to have, but it's far from essential.
cypherspace wrote:I don't have to fiddle with graphics settings and it's not as simple to hook up.
cypherspace wrote:any cheating can be punished by banning. I've found it much, much better for playing on than random PC servers.
Depends which game. And either way - who gives a crap? Why do I have to play without auto-aim? Does it somehow make me shit at games if I use it? Is the only *proper* way to play games without auto-aim, or does it actually not matter one way or the other as long as you can do what you're supposed to be able to do and the game is still fun?Do you play without any auto aim? If you do, try saying that after trying without the auto aim on.
Great. Now would you like to tell me how I can play Call Of Duty 4 in HD resolution with surround sound, on a laptop without any expansion capacity or HDMI capability, with only VGA or S-video output and stereo audio, to a TV with only HDMI, Scart or S-video input? Here's a clue - S-video isn't HD.fiddling with graphics settings isn't a requirement. In fact, most games make an effort at autodetecting the best settings for your system, and it's becoming more common (and they're finally managing to get the resolution part in there too). And what do you mean not as simple to hook up? Physically hooking the computer up? It's matching shapes and colors. Hooking it up to your TV? Considering you have an HDTV there is probably a VGA or DVI port on it anyway, and even if there isn't, one adapter dongle is not complex. Then there is the fact that ATI's newest cards have built in HDMI ports.
So you're saying there's never any cheating? That for me to have had less (that is, zero problems) on Xbox Live than on PC servers actually makes me the only person ever to be able to say this?We have things called Punkbuster and VAC for that. They work just fine from what I can tell. You are clearly just the unluckiest person alive if you've had problems.
cypherspace wrote:Depends which game. And either way - who gives a crap? Why do I have to play without auto-aim? Does it somehow make me shit at games if I use it? Is the only *proper* way to play games without auto-aim, or does it actually not matter one way or the other as long as you can do what you're supposed to be able to do and the game is still fun?Do you play without any auto aim? If you do, try saying that after trying without the auto aim on.
cypherspace wrote:Depends which game. And either way - who gives a crap? Why do I have to play without auto-aim? Does it somehow make me shit at games if I use it? Is the only *proper* way to play games without auto-aim, or does it actually not matter one way or the other as long as you can do what you're supposed to be able to do and the game is still fun?Do you play without any auto aim? If you do, try saying that after trying without the auto aim on.
cypherspace wrote:So you're saying there's never any cheating? That for me to have had less (that is, zero problems) on Xbox Live than on PC servers actually makes me the only person ever to be able to say this?We have things called Punkbuster and VAC for that. They work just fine from what I can tell. You are clearly just the unluckiest person alive if you've had problems.
Actually, I think he missed my point. If I do use auto-aim, then it's not, and who cares whether I do or not?Missed it by a mile there. What Amnesiasoft was trying to point out was that your comment on the extra accuracy of a mouse is completely wrong unless you use auto-aim. Without auto-aim every bit of accuracy is helpful.
The fact that cheating exists isn't in question here, what is in question is that you said that there is always cheating.
cypherspace wrote:The fact that cheating exists isn't in question here, what is in question is that you said that there is always cheating.
Please show me where I said that. Oh, I didn't. How wonderful.
pieaholicx wrote:cypherspace wrote:The fact that cheating exists isn't in question here, what is in question is that you said that there is always cheating.
Please show me where I said that. Oh, I didn't. How wonderful.
I believe you did make a statement about Xbox Live cheater banning being better than playing on random PC servers. However, with the way you said it you sounded as if you meant all servers were subjected to cheating and a lesser banning system.
me wrote:I also much prefer the online system for the Xbox 360 - I can jump in to join my friends at any point, see what they're playing, avoid certain people and any cheating can be punished by banning. I've found it much, much better for playing on than random PC servers.
cypherspace wrote:me wrote:I've found it much, much better for playing on than random PC servers.
cypherspace wrote:AnswersSexyTalon wrote: Questions
And are all those things built into the PC as standard? No.pieaholicx wrote:cypherspace wrote:me wrote:I've found it much, much better for playing on than random PC servers.
This would be the statement in question. You didn't specify how it was better, so I was under the assumption that you were referring to things such as cheating (which you did address), a lack of central server browser, seeing what friends are playing, and avoiding people. However, I would now assume that you don't play PC games at all, avoid them at all costs, and pay no attention to them, as there is plenty of anti-cheating measures (mentioned above), various server browsers (Steam, Xfire, I know BF2 at least has one built-in), and ways to see what people are playing (Steam, Xfire). Now, can we get this discussion back on to Keyboard/Mouse vs. controller, since the original bringing up of Xbox Live really had no place in here anyway.
Yes, mainly that's correct. But the reason I replied is that I don't like hearing that mouse&keyboard is /better/ than a joypad. It's not, it's just different.SexyTalon wrote:So you don't favor one over the other, just use whichever is more convenient at the time based on what you want to do. So, assuming I'm understanding you correctly, you're essentially neutral on the choice, the only difference is you prefer the console experience over the PC one for factors unrelated to control schemes.
While that's not quite a preference of gamepads over mouse&keyboard, it's better than nothing.
cypherspace wrote:And are all those things built into the PC as standard? No.
pieaholicx wrote:If you play any Steam game, you'll get all of Steam's benefits (including VAC), because they force you to use Steam to play the game.
The reason that Xbox Live has them all in one place is because Microsoft owns a monopoly on online Xbox play, and as such gives you no choice in what services to use (so if something turns out to no work properly, or somebody could do a better job, you're fucked).
cypherspace wrote:pieaholicx wrote:If you play any Steam game, you'll get all of Steam's benefits (including VAC), because they force you to use Steam to play the game.
The reason that Xbox Live has them all in one place is because Microsoft owns a monopoly on online Xbox play, and as such gives you no choice in what services to use (so if something turns out to no work properly, or somebody could do a better job, you're fucked).
And if it's not a Steam game? Live works for all online Xbox games. Every one of them.
I agree, but it does work properly. Funny that you say Xbox Live has them all in one place because Microsoft has a monopoly that forces you to use Live and that seems to be a bad thing, yet being forced to use Steam to play a game is apparently a good thing because it gives you Steam's benefits. What's the difference exactly? If you're not saying that I apologise, but that's what seems to be implied.
pieaholicx wrote:There's a big difference between Steam and Xbox Live. If you want to play online games on a PC you don't need Steam, but you won't be able to play Valve's games. However, on Xbox Live it doesn't matter who makes it, you have to use Xbox Live. The difference is choice. I can choose not to use Steam, but I can't choose to not use Xbox Live.
cypherspace wrote:pieaholicx wrote:There's a big difference between Steam and Xbox Live. If you want to play online games on a PC you don't need Steam, but you won't be able to play Valve's games. However, on Xbox Live it doesn't matter who makes it, you have to use Xbox Live. The difference is choice. I can choose not to use Steam, but I can't choose to not use Xbox Live.
How can you choose not to use Steam to play Team Fortress 2 online? If you want to play a Valve game, you have to use Steam. If I want to play an Xbox game, I have to use Live. You can choose not to play a Valve game. I can choose not to play an Xbox game. Either way, we can't play the game. If we do, we have to use the system the manufacturer wants us to use. That seems to me to be the same amount of choice.
So? It's still a choice to make. You make out that there's no choice involved in playing Xbox games. I don't have to play on an Xbox. I have chosen to. The majority of games are available on other systems, which I could choose if I wanted to. I've chosen the Xbox format because it's the most convenient. To say there's no choice is rubbish.pieaholicx wrote:cypherspace wrote:pieaholicx wrote:There's a big difference between Steam and Xbox Live. If you want to play online games on a PC you don't need Steam, but you won't be able to play Valve's games. However, on Xbox Live it doesn't matter who makes it, you have to use Xbox Live. The difference is choice. I can choose not to use Steam, but I can't choose to not use Xbox Live.
How can you choose not to use Steam to play Team Fortress 2 online? If you want to play a Valve game, you have to use Steam. If I want to play an Xbox game, I have to use Live. You can choose not to play a Valve game. I can choose not to play an Xbox game. Either way, we can't play the game. If we do, we have to use the system the manufacturer wants us to use. That seems to me to be the same amount of choice.
Ah, but Steam narrows it down to a publisher choice. Xbox is a console choice.

I think that the argument is that then you've made a single choice while the PC user gets to make additional choices. This is a tradeoff that everyone needs to make, because more choices will tend to make things more complex. However, conversely lack of choices will ultimately be limiting.So? It's still a choice to make. You make out that there's no choice involved in playing Xbox games. I don't have to play on an Xbox. I have chosen to. The majority of games are available on other systems, which I could choose if I wanted to. I've chosen the Xbox format because it's the most convenient. To say there's no choice is rubbish.
Sure, but that's my choice to make. I'm perfectly happy not having to use third-party programs because the first-party ones work brilliantly. If they didn't, I wouldn't have made that choice.chaosspawn wrote:I think that the argument is that then you've made a single choice while the PC user gets to make additional choices. However, this is a tradeoff that everyone needs to make, because more choices will tend to make things more complex. However, conversely lack of choices will ultimately be limiting.
I realize you value the Xbox because of the plug-n-play nature, but at the same time I value the PC experience even if it requires more of an investment of my effort. The control scheme allows me to play games requiring a more complex interface. Also I can make more choices as to how I choose to experience the games, like playing with the display settings, or choosing a third-party team speak program.
I don't think anyone would object to the idea that a mouse&keyboard is more accurate, but saying it's "better" is not the same thing, which is what I've been trying to say. It's better for certain purposes. For others it isn't.This would allow a claim that one method was 'better' (at least as far as aiming at a specific point).
OK if I get it, then you're saying t mouse+keyboard > gamepad cannot be stated as true, however, mouse+keyboard > gamepad (in the scope of X) can be stated. Then I would argue that in the context of current FPSs that a mouse & keyboard are better than a gamepad. In this sense better is comparing the ease at which I can control my character in the game. This is argued because although the gamepad allows better movement control, the mouse allows better aiming precision, and in these sorts of games aiming precision is more required than fine movement control.cypherspace wrote:I don't think anyone would object to the idea that a mouse&keyboard is more accurate, but saying it's "better" is not the same thing, which is what I've been trying to say. It's better for certain purposes. For others it isn't.
SexyTalon wrote:Carrying on from the Halo thread....
Keyboard and Mouse is an unbeatable combo. The precision that a mouse gives you due to use of your entire hand vs. a single thumb on an analog stick is.. well, unbeatable.
In my personal experience, I know of plenty of folks who've never really played a console FPS, so.. they don't count. Myself, I played through Halo with a friend over the course of two or three nights on the old style giant X-Box controllers. While I got pretty good towards the end of that, I still felt slow and unwieldy. I also don't recall if there are ways to adjust the stick's sensitivity like you can with a mouse, so I really can't weigh in on this.
I know several folks who have played FPS games on both consoles and on computers, and while they are excellent with the joystick skillz, they lament the lack of keyboard & mouse.
I know of several people who have only played console FPS games, and only occasionally have delved into the computer keyboard & mouse side, usually giving up as they just can't seem to get the hang of it.
I know of no one who plays both console and computer FPS games who prefers a gamepad over a keyboard & mouse. If there's anyone here, I'm interested in knowing why you prefer the analog sticks over a mouse and WASD.
Durandal wrote:There was.SexyTalon wrote:I also don't recall if there are ways to adjust the stick's sensitivity like you can with a mouse, so I really can't weigh in on this.
Also, you can't beat the mouse's surgical precision for targeting. This as opposed to gamepads, which often require some sort of aim-assist system.
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