Nebuduck(edited) wrote:OK, I have a new interesting idea for a game. I know there are a LOT of games on right now, so I won't run it until one finished - I imagine it'll be assassins or something.
The game will work as follows:
There will be an undetermined number of the following roles (unless otherwise specified):
Judge (there will only ever be one) - he is known to everyone. He cannot be killed by the mafia, only by lynching. When the judge is lynched, the mafia wins.
Mafia - these are just as in the first game. No special mafia roles. They are simply a group of people who want to get rid of enough townies to lynch the judge. I want this game to run very quickly, so the mafia kill durin the day, not at night, and may also discuss during the day. There is no night.
Townie - these want to keep the judge from being killed.
Cop - can detect what another person is. PM me during the day (since there is no night)
Doctor - can protect another person from a mafia killing. PM me during the day (since there is no night)
Those are basic roles. Some more complex ones:
Anarchist - wins when the judge is lynched. Do not know who each other are. Do not know who the mafia are. The mafia do not kno who they are.
Pacifist - wins if less than 1/2 the players are killed when the game ends.
Man with dodgy heart - the doctor cannot protect him - if the mafia attacks him, even with the doctor's protection, he will be surprised and die of a heart attack.
Necromancer - may talk to one dead person, during day time. They may send/recieve as many PMs as they like during to the dead person. They must tell me who they choose the instant their subject is killed.
Now, roleclaiming is strictly forbidden for ALL roles, and anything amounting to role claiming is also forbidden.
Apart from the judge, I will choose how many of each of these roles there will be. It will be a number between 0 and N-1 (where N is the number of players - N-1 since one must be the judge). Therefore, I can adapt the game according to how many people want to join in.
Edit for clarification: I will never tell you how many of each role there are. You will have to simply guess.
Edit again: once they're lynched, the Anarchist, the Pacifist, the Man with Dodgy Heart and the Necromancer all appear to be normal townies.
OK, that's the basic rules. Everything happens at day - there is no night. Players are:
9. une see
Tigion is the co-mod.
New players may join before the end of day 2.
XKCDia has a long history of organised crime issues. Practically every week their magistrate is killed, and they have had to raise the wage paid to the magistrate astronomically to get anyone to even consider the job. This week is no different - when walking through town one day, an unfortunate civilian sees a leg sticking out of some freshly set concrete. After careful examination it is found to be the judges, and the rest of his body is found to be within the concrete shell. Appalled at the gruesome nature of this killing, the town's judge, AKAnotu, immediately decides that the perpetrators must be lynched. He arranges for a vote to be taken each day and the "winner" to be executed in a particularly gruesome manner. Of course, first, he hires 20 body guards to protect himself to ensure the mafia doesn't go killing him when he's not expecting it.
(a slight insignificant rule modification. To make the game more interesting, the judge can PM me the method of killing that he wishes to use on the lynchee each day. I will work it into the narrative)
Everyone has 1 vote, including the judge.
Let day one commence!